A very interesting production, a mix of platformer/puzzle/adventure all in the space of a speccy tape.
I liked a lot that the environment responds to your action (you cannot shoot your way out of your problems — well not always…) and the idea of the space station itself.
It is a bit rough on the edges (sometimes the game crashes) but all in all an innovative game. I hope to see more from the authors!
Thanks for playing our game — and noticing the things I paid special attention to! Yes, I wanted the station to make some sense not only as a game space, but as a living/working space for its inhabitants. I had to cut some dialog because of space restrictions, so I added some visual clues about what goes on at the station instead.
Sorry about the crashes, I know about them, but can't pinpoint the conditions when they happen.
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A very interesting production, a mix of platformer/puzzle/adventure all in the space of a speccy tape.
I liked a lot that the environment responds to your action (you cannot shoot your way out of your problems — well not always…) and the idea of the space station itself.
It is a bit rough on the edges (sometimes the game crashes) but all in all an innovative game. I hope to see more from the authors!
Thanks for playing our game — and noticing the things I paid special attention to! Yes, I wanted the station to make some sense not only as a game space, but as a living/working space for its inhabitants. I had to cut some dialog because of space restrictions, so I added some visual clues about what goes on at the station instead.
Sorry about the crashes, I know about them, but can't pinpoint the conditions when they happen.