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Возвращение в замок злого колдуна

Возвращение в замок злого колдуна

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Devlog

  • Monster Making: The Pestering Knight
    March 24, 2018 by Chentzilla#making of
    Maidens had other plans for the two knights... (Crash Test Dummies) If, as I once suggested, we imagine BB33K as a 6-hour action compressed into 6 minutes, then you encounter the Pestering Knight just... Continue reading
  • Monster Making: The Black Ball
    March 20, 2018 by Chentzilla
    The Black Ball was the most mysterious element of the original illustration BB33K is based on . You can make the jester, the knight or the bats behave this way or that, but you know those are monsters... Continue reading
  • Making of BB33K: 4 main principles
    March 02, 2018 by Chentzilla#making of
    For those people who don’t follow my journals, I’ll quickly reiterate: “Возвращение в замок злого колдуна” (Return to the Evil Warlock’s Castle, or simply BB33K)... Continue reading
  • 32-bit build added
    February 27, 2018 by Chentzilla#32-bit, #build, #technical
    A 32-bit build is now available for "Возвращение злого колдуна", so even more people can get nostalgic about things they never knew about... Continue reading
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